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  • Supported file types and how to play them.
  • Maximum file size allowed is 51200 KB.
  • Images greater than 200x200 pixels will be thumbnailed.
  • For the posting of demoscene, tracked, and otherwise original music.
    Please describe all files when uploading, to avoid confusion.
  • ARTISTS: looking for hosting of your creations that's more lasting than the board?
    Drop me a line! I'd be happy to give you hosting.
  • We've got our own theme music, collaborated on by the regulars and some guys who just wandered by.
  • /r/ midi of acid jazzed evening

File: ffmq-07.spc -(66164 B, 0x0) Thumbnail displayed, click image for full size.
66164 No.7117   [Reply]

FUCK YEAH, MYSTIC QUEST!

>> No.7118  

And, this is, IN NO WAY, a thread to repost FFMQ songs. We already have one a few pages back.

>> No.7120  
File: acrm-11.spc -(66100 B, 0x0) Thumbnail displayed, click image for full size.
66100


File: hs-ymhso2.mp3 -(996204 B, 0x0) Thumbnail displayed, click image for full size.
996204 No.6952   [Reply]

I'll go first. This one is CRACKED-OUT(tm) according to a friend of mine.

13 posts and 13 images omitted. Click Reply to view.
>> No.7025  

>>6966
Bump for more of this guy, rockin'

>> No.7030  
File: N - Cheetahmen (another mix).mp3 -(5761068 B, 0x0) Thumbnail displayed, click image for full size.
5761068

>>7025

>> No.7031  
File: outhere.xm -(581144 B, 0x0) Thumbnail displayed, click image for full size.
581144

i had to

>> No.7042  
File: DRAX-What's_Behind_Your_Pretty_Face.xm -(99472 B, 0x0) Thumbnail displayed, click image for full size.
99472
>> No.7043  

Hey guys, how are you all feeling?

Is it OK if I post some music from "True Love" and "The Maid's Story" in this thread?

Just wondering.

>> No.7044  
File: truelove.mod -(22860 B, 0x0) Thumbnail displayed, click image for full size.
22860

>>7043

>> No.7046  
File: SOFT DE HARD NA MONOGATARI for X68k (C)1988 SYSTEM SACOM.mp3 -(3854318 B, 0x0) Thumbnail displayed, click image for full size.
3854318

>>7043

no commercial music please. Back in iichan v2 we had to shut down the music board because people wouldn't stop posting shit like ddr music and mp3 OST soundtracks from videogames and stuff. If it's videogame music, the native format is preferred, and an artist name is also customary.

Music: Shingo Hibino - Walking Man

>> No.7048  

>>7046
I don't know if the music from true love and the maid's story is to be considered commercial. The files are all already in MIDI format, and both games were made ten or more years ago. But to be safe, never mind.

>> No.7068  
File: Watsuki.mid -(49557 B, 0x0) Thumbnail displayed, click image for full size.
49557

fnurrr

>> No.7116  
File: hs-closer_to_luv_than_love_test3.mp3 -(1472846 B, 0x0) Thumbnail displayed, click image for full size.
1472846

meh...probably posted this before, but here it is again cause it fits.



No.7096   [Reply]

soc = evil.

>> No.7097  

I do not see a contribution.

>> No.7100  
File: 1985-HeHasNoFace.s3m -(200811 B, 0x0) Thumbnail displayed, click image for full size.
200811

dave to the rescue

>> No.7105  

my information was the contribution.

>> No.7115  
File: hsrn-02.mp3 -(796211 B, 0x0) Thumbnail displayed, click image for full size.
796211

Is this better?



File: Tito - God save the scene.xm -(57703 B, 0x0) Thumbnail displayed, click image for full size.
57703 No.7092   [Reply]

RADIO NEWS

Hay guys. My moving the radio server to Linux did not go as smoothly as I had planned. Unexpected lack of wired connectivity (Ubuntu wouldn't recognize the wireless card or even admit it was in the PCI slot) had forced me to move faster to get the machine up and running as the main network server. The DHCP daemon was a bitch to set up. Samba was a bitch to set up.

But, this time, I didn't give up after a day or two of trouble (mostly because this time I could ask the internet for help WHILE troubleshooting it). The next problem I had was that the station's replayer depended on a combination of Oddcast v3 standalone and a custom replayer I created in VB.NET based on the BASS sound library. This was definitely not portable from Windows, so I installed Virtualbox and hoped I could run the software from there.

UNFORTUNATELY, I just found out now that it appears that the input source Stereo Mix from virtualbox always outputs null no matter what you do, which means that my plans to migrate the server to the linux machine are pretty much hosed entirely now. I will be resuming playback from the old Windoze box soon.

Comment too long. Click here to view the full text.
>> No.7093  

for those of you who would like to take a peek at the ugly, god-awful source code with the interest of helping me port it (and overcome the limitations of portability), here it is:

http://nobuyuki.gpknow.com/lab/nbBassPlay.rar

You will need BASS.NET to compile. Get it at www.un4seen.com
If you want TTS, you will also either need a Cepstral voice (www.cepstral.com), or enable the ancient code for STSPEECH, or you know, hack out the code calling the cepstral process and use Microsoft Sam instead.

The autoRegen function is enabled by default, it probably doesn't have proper error catching yet, I don't remember. Check the config file. The regenerator depends on NPG files, which is a format I created to scour directories for playable files automatically -- so the mersenne twister can shuffle the entire playlist on regen. If you don't want to make NPG files by hand, get this:

http://nobuyuki.gpknow.com/lab/nbPlaylistGen.zip

Comment too long. Click here to view the full text.
>> No.7094  
>virtualbox doesn't work right

before giving up on emulation, try some other platforms. 2 people i asked virtualbox about both said that they tried it and whatever they wanted to do crashed. other options: vmware, kqemu, qemu (you already said wine wouldn't work with .net framework)

>porting to linux

the most disappointing part about this will be that you'll end up with a mod engine that's not as good as BASS. the only replayer that i know of that's possibly more accurate than BASS is foo_dumb, which is closed source, and impulse tracker itself, which isn't very useful. libmodplug might come close, but there's still some well-known playback issues with modplug...

>Stereo Mix

using stereo mix is a pretty uncommon way to do it, especially since you're not mixing multiple soundcard inputs (like, doing voiceovers with the microphone). Normally, you would mp3-encode the output of BASS or TTS on the fly and send it to the icecast server. i'm sure cepstral command line has an option to output to a file, and i'm sure there's some way to get the raw audio data out of BASS (either using the ChannelDSP callback or with BASSmix). then you'd get around the stereo mix problem by making your program stream directly to the server without even needing to use the sound card.

Comment too long. Click here to view the full text.
>> No.7095  

>>7094

streaming direct output would require a consistent bitrate, most likely requiring me to re-impliment portions of lame_enc to re-encode it to mp3 since the input formats are varied (mods and such). Speaking of mods, libmodplug is a decent replayer engine -- Most of the mods I play don't use resonance filters, and the ones that do I usually made in MPT myself (so they sound as intended). I'm not sure if it would work though, depends on whether bindings exist, etc etc

Cepstral can output a WAV file, but then I get to use BASSmix to mix the bgm with the TTS output (oh boy) before sending the stream to lame_enc and finally to icecast. This is definitely a lot of unfamiliar territory for me here

>> No.7099  

>>7094

> the most disappointing part about this will be that you'll end up with a mod engine that's not as good as BASS.

BASS works just fine on linux... or not?

>> No.7102  

Scrap that, must've been thinking of BASSMOD...

>> No.7109  

>>7094

>the only replayer that i know of that's possibly more accurate than BASS is foo_dumb, which is closed source

Close, but no cigar.
Source:
http://kode54.foobar2000.org/foo_dumb_source.zip
And the project it's based on:
http://dumb.sourceforge.net/

>> No.7111  

>>7109
holy crap i couldn't find the source anywhere, awesome
...but it looks like the actual modifications to DUMB are missing, so that code is only useful for the additional format loading code that could possibly be scraped out of it.

>>7102
oh. i just realized BASSMOD plays formats besides plain old .MOD (durrr), which is all it needs to do (there's other perfectly good libraries for mp3/ogg/whatever playback!)

so, BASSMOD will work fine!

>> No.7112  

>>7111
Oops.
Forgot to link http://kode54.foobar2000.org/foo_dumb-dumb-lib_source.tar.bz2 too. Although I'm uncertain if the modifications he made to DUMB are included. It's just a wee bit pointless to release the component source if they aren't, though.

>> No.7113  

>>7111
And as there is mono to run VB.net (or any .net apps, really) in linux, porting should not be too much of a task for someone who knows .net, or not?

>> No.7114  

>>7113

Mono doesn't support Windows Forms 2.0 (the GUI toolkit I used), nor would it support bass.dll. It might support BASSMOD with a rewrite of the replayer. For the most part it would probably be best to have it ported to a more system-neutral language. (I was thinking that Java would be the one with the most similar datatypes, but coda has a boner for python so if he wants to do it that way, I'll support him -- I'm supposed to be learning py anyway)



File: Makoldskool.ogg -(2652851 B, 0x0) Thumbnail displayed, click image for full size.
2652851 No.7103   [Reply]

Some kind of... oldskool makina.
(And for the first time I release a finished track here.)

>> No.7107  

Bump for comments, like the attention whore that I am.

>> No.7108  

I like the part around 2 minutes. That sounds nice, you know?



File: Benny.mp3 -(350772 B, 0x0) Thumbnail displayed, click image for full size.
350772 No.6800   [Reply]

FACKIN' BIG PENIS!!

>> No.6831  

PENIS PENIS PENIS LOL

>> No.6833  

<3

>> No.7101  

I'd like the PEANUS sample (or any PEANUS sample anyone made) for a track, is it possible?

>> No.7104  
File: penis.mp3 -(37615 B, 0x0) Thumbnail displayed, click image for full size.
37615
>> No.7106  

kthxbai



File: ddmuggy.it -(120166 B, 0x0) Thumbnail displayed, click image for full size.
120166 No.7082   [Reply]
>> No.7083  
File: Nzmuggy.it -(91689 B, 0x0) Thumbnail displayed, click image for full size.
91689
>> No.7084  
File: ROBOCOP1.IT -(143353 B, 0x0) Thumbnail displayed, click image for full size.
143353
>> No.7085  
File: MARAT.IT -(200384 B, 0x0) Thumbnail displayed, click image for full size.
200384


File: 5LOVE.ptcop -(4496 B, 0x0) Thumbnail displayed, click image for full size.
4496 No.7035   [Reply]

Now with Time Pan and Volume Pan!
http://hp.vector.co.jp/authors/VA022293/pxtone.html
File is by Quois.

>> No.7047  
File: 5LOVE-2.ptcop -(347058 B, 0x0) Thumbnail displayed, click image for full size.
347058

+breakbeats

>> No.7053  

Time pan appears to be something one could do already within pxtone, but now you don't have to use up 2 tracks to do it...from listening to it, it seems that the following happens:

Sound is played with slight delay in one channel (this creates a stereo effect). The side that you pan to plays on 'correct time' then the delayed sound plays in the center at around 50-75% volume...so in essence you can create a 'stereo' effect out of a mono sample easily, but it still sounds panned when it happens, if that makes sense. It's neat but, again, this could be achieved manually with more control by using two channels and normal pan. But it is nice addition for quick and dirty stereo fx.

>> No.7062  
File: 056.ptcop -(824233 B, 0x0) Thumbnail displayed, click image for full size.
824233

HAPPY MUSIC FIXED

>> No.7080  
File: 1198206064384.png -(1635 B, 472x72) Thumbnail displayed, click image for full size.
1635

Hmmm...



File: wc_hamr.xm -(263052 B, 0x0) Thumbnail displayed, click image for full size.
263052 No.6861   [Reply]

warhawk is ghidorah's younger brother. Back when I listened to his music, it all had this really creepy "far far away" sound to it. Enjoy

>> No.6862  
File: Wc_cactu.xm -(240758 B, 0x0) Thumbnail displayed, click image for full size.
240758
>> No.6863  
File: wc_sea.xm -(127056 B, 0x0) Thumbnail displayed, click image for full size.
127056
>> No.6864  
File: wc_snow.xm -(290524 B, 0x0) Thumbnail displayed, click image for full size.
290524
>> No.7072  
File: WC_MAGI.XM -(11839 B, 0x0) Thumbnail displayed, click image for full size.
11839
>> No.7076  
File: WC_OALIE.XM -(13102 B, 0x0) Thumbnail displayed, click image for full size.
13102
>> No.7077  
File: CRAZYMIN.XM -(33320 B, 0x0) Thumbnail displayed, click image for full size.
33320
>> No.7078  
File: WC_STARS.XM -(17845 B, 0x0) Thumbnail displayed, click image for full size.
17845


File: vibe-rzh.it -(57277 B, 0x0) Thumbnail displayed, click image for full size.
57277 No.7067   [Reply]

Hi.

If you are interested in demoscene/chiptune music, i would like you to consider voting in the Chipyxa#5 compo. We have 56 entry tunes, and more than third of them are made very nicely.

Results are to be announced at 30th of December. You need to register in the compo in order to vote. Most tunes are xm/it formats, so don't forget to get the latest XMPlay version (www.un4seen.com) for listening. Winamp is no good for tracked music modules.

http://chiptown.ru/voting



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