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File: 1173100622080.jpg -(93708 B, 500x400) Thumbnail displayed, click image for full size.
93708 No.159  

godly/ungodly rolls thread go.

I for one have had 40k terminator librarian take a defiler's battle cannon to the face and live, then get smacked by a single bolt pistol in the same round of shooting, losing the game.

also had a jumpy chaplain make 5 out of 5 to-hit rolls, then get 5 2s.

against necrons.

anyone else ?

>> No.175  

First time playing DnD. I attack, critical fumble and do 2 damage to myself. kobald rolls... natural 20, critical hit! I die.

I got brought back by the DM's niceness, but never did more than 1 damage. :( I think the dice were loaded.

>> No.177  

Star Wars hot shot pilot. I roll 8 dice at take-off, get a score of 10. GM allows me to roll for how well I handle the crash. I roll 48, which is perhaps not that godly, but we did walk away unhurt and eventually salvaged the ship.

>> No.178  

>>177
*38 (48 would have been godly, lol)

>> No.217  

mm
my semi famous terminators, who have single handedly wiped out 2/3rds of a chaos force in the past, against the same guy, fail their basic armour saves charging into a havoc squad.

3 1s on 4 dice with three guys

>> No.224  

right now in dnd i play a dragon fire adept and i criticl fail a hit rolle with my breath weapon and almost kill my self got me down to neg 5

>> No.235  

One that I can remember on top of my head was...

In DnD, one of my player, a bard, was using a dagger to cut the rope at the lifeboat so they can escape. Well, since there's a pair of Colossal Kraken and Octopus fighting on either side of the ship, and there WAS a storm and pirates raining curses (Mundane, not magical.) around, I called for a attack roll to hit the rope.

He rolled. 20. "Okay, roll again."

He rolled again. The d20 bounced off the table, hit his crouch, and so we rerolled again on the table... 20. "... Alright, roll again."

20 again. "... Mmkay. Roll again."

20 again. Needless to say, the rope disintegrated with one well-aimed deft strike from a bard with a dagger.

>> No.246  

Ha, nice thread. I ran a dnd game with first levels -- rogue hides behind a rock, fires into melee. He hits the fighter twice.

After combat, fighter walks up to rogue and declares, "I'm kicking you in the nuts." He rolled a 20, and popped 17 on the confirmation. The rogue had six HP, fighter did seven damage.

>> No.266  

i rolled a rogue in dnd and thus far i have rolled nothing but 1 on hit dice for every single level

>> No.276  

rolled a nat 20 on my ranged attack role, and crit a guy through his foot, and one shotted him
his buddy tries to hit me with a spell, DM rolled a nat 1, spell back fires and he kills himself

>> No.277  

>>266
Reminds me of this wizard I had while playing classic D&D, Through a number of monumentally bad rolls on my part, He had 1 HP until he reached level 4.

>> No.282  

I once had a character hit -30 in less then a turn.

>> No.301  

>>246
Sounds rather by-the-bookish to rule that the fighter does actual damage to the rogue by kicking him in the nuts. I'd have just ruled that the shock knocks the rogue out and leaves him with a slightly higher pitched voice for 24 hours... or something.

FATAL, there'd been chunks of shit flying out of his coccyx.

>> No.326  

In D&D once, I rolled a natural 20 on a Str check to hold the door shut, while the nasty things on the other side ate the rest of the party. Too bad afterwards the DM was all, IT WAS ONLY A DREAM! /omg

>> No.327  

Was playing a Savage Worlds hard-space game, My pilot character tries to take a headshot (She had d10 shooting at the time) at a pirate outside the ship near the max range with her Gyrojet pistol. (2d8+1 AP3, Range of the pistol was something like 30/60/120)

Her shooting die aces, She gets something like a total of 7 raises.

On the damage roll, The dice explode and damage gets up to around 50-60 points.

GM ruled that the gyrojet bullet blew the pirate's head open, Ricocheted into the power drum for his particle rifle and blew him up taking five of his friends with him and ruptured the hull on their assault craft.

>> No.330  

>>327
That's actually an interesting question with regard to game mechanics -- i.e. whether a roll of the dice indicates the degree of success of the action, or the "scale" of the effects.

Games we've played, a critical success is just a critical success, no freak extra damage. The bullet ends up in the eye, or the sword slams into a preexisting weakness in the opponent's chain mail, cutting through his ribcage and into the heart. I quite like this latter "degree of success" interpretation, i.e. the extent of the results is limited by how the attempted action was described by the player.

I guess I'm saying that perhaps you would've liked to keep the assault craft for yourselves, or not have to pay to get it fixed up or sell it as a fixer-upper. Then again I haven't really considered how freak random shit would fit into an intent-limited mechanic...

>> No.336  

Ok, this was the path to the crown roadshow at GW, and I rolled a 666 despelling a spell. then my next turn I rolled a 666 to cast cleaseing flare with my light wizard, and a 666 to cast fiery blast with my fire mage. hail satan.

>> No.363  

The other week at D&D my party was attempting to cross a river. I attemted to swim to an Island in the middle to make a bridge from the trees there. However, I rolled a nat 1 on my swim check. This caused me to be attacked by an octopus. However, after rolling a 20 on my oppose grapple check, A marlin attacked the octopus and an epic batle commensed.

>> No.364  

>>336
WFRP, that'd have been some major bad juju for your wizard.

>> No.535  

>>364
The resulting bad shit would be awesome though, you have to admit.

>> No.537  

>>535
For the DM perhaps?

>> No.546  

>>330

I second this. Taking critical successes to ridiculous heights is pretty noobish. Even in the most freakish conditions, an action can only do so much.

>>277

Considering you get maximum HP at first level (meaning to have 1HP you can have a CON of at most 5), and you gain a minimum of 1HP per level, I feel confident in saying 'you're doing it wrong'.

>> No.560  

>>537
Oh no. It's just naturally amusing when someone gets a goblin growing out of their head due to a magical mishap.

>> No.572  

>>546

Yeah, Thats why we don't let him GM anymore.

>> No.616  

I was playing Tau facing off against Orks.
There was a large Mob of Orks that would be in assault range next turn so I level 40 Pulse Rifle Shots (S5 AP5) & 12 Krot gun shots (S4 AP5) at the unit.

The unit in question was protected by a 5+ Invulnerable Save (a Big Mek's force field, if I remember correctly). Out of those 52 Shots, I kill 2 (TWO!) Orks. They just kept making their save... the most invulnerable Invulnerable Save I've ever seen. :p

>> No.738  

In WH40k

my Eldar farseer was attached to a squad of dark reapers and casting fortune(reroll saves) and Guide(reroll misses) every turn. This had at this point become my modus operendi so I thought nothing of it.
Sudenly, I roll 3 sixes for a psychic test (miscast) , Fail my Ghosthelm 3+ save and lost my farseer to instant death.
My Reapers wiped out ten space marines that turn...

>> No.739  
File: 1215881854158.jpg -(82072 B, 750x600) Thumbnail displayed, click image for full size.
82072

cont>>

My librarian and my only Assault marine squad got spooked on the first round of shooting and fled the field on the first turn.

>> No.904  

I was playing D&D, and we were trying to break down a secret door with no apparent activation. The fighter and paladin had already tried a few times but kept getting rolls that were not quite good enough and not doing anything. So the wizard walks up and says "I punch the wall." He rolls a 20, which the DM later said meant he matched the DC exactly. After looking confused for a little bit he said that the wizard had just cracked the wall and the DC was now easier. Apparently he didn't subscribe to the belief that a frail old wizard should be able to punch a wall down in one blow, no matter how awesome that would be.



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